CAMBRIDGE, UK – April 25, 2006 – ARM, [(LSE:ARM); (Nasdaq:ARMHY)], today announced that LG Electronics, Inc. (KSE: 06657.KS), a pioneer in multimedia convergence technology, has licensed the ARM® ...
The mobile gaming landscape is poised for a seismic shift as Heroes of Mavia brings to life a vision of richly detailed 3D worlds on the blockchain. Developed by Skrice Studios, this title stands at ...
You may have heard of SiliconGraphics, later known as Silicon Graphics, Inc, and then simply SGI, but few home users outside of an enthusiastic hobbyist community ever used its computers. That's ...
Amazon today launched a new type of instance for its EC2 cloud computing platform that is specifically designed for applications that require 3D graphics capabilities. When you think about cloud ...
There are actually two pieces of VMWare-related news for you all. Yesterday, the company announced its initial public offering (IPO) plans to the world: VMWare will sell about 10 percent of the ...
Mali IP Cores Bring 3D Visual Quality and 30fps Video to Mobile Phones Manchester, NEW HAMPSHIRE – 1 February 2005 – Falanx Microsystems, Inc., the developer of complete mobile graphics ...
Nvidia is launching its next-generation graphics chips for PCs today in an attempt to raise the bar for quality 3D graphics in computer games. The code-named Maxwell chips represent the ...
Graphics chipmaker ATI Technologies is jumping into the handheld market with a new line of processors aimed at cell phones. The Imageon 2300 product line, announced on Wednesday, builds on ATI's ...
VMware, as a virtualization platform, provides various features or options to enhance the functionality and performance of the VMs. One such option is 3D acceleration, which helps us enhance our ...
The evolution of the modern graphics processor began with the introduction of the first 3D add-in cards in 1995. This development coincided with the widespread adoption of 32-bit operating systems and ...
In the late 90s, video games sat on the precipice of a 3D graphics revolution. Everything was about to change, and it was gonna change fast Last week on Kotaku Splitscreen, Jason Schreier and I were ...
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