The wonderful thing about the current age of mobile technology is anyone can now become a successful developer. Not since the days of the ZX Spectrum have lone developers been able to create and ...
In the previous two posts in this series (part 1 and part 2), we’ve seen how to create a basic 2D platformer using Unity. So far we have a character who responds to keyboard input and touch controls, ...
Google today announced new developer tools specifically for building mobile games. The company has launched a new 2D physics library called LiquidFun, a Google Play games plugin for Unity which works ...