
OpenGL - The Industry Standard for High Performance Graphics
This release expands graphics trace on Windows by adding support for Direct3D 11, WDDM CPU+GPU queues, and OpenGL. On Linux, new features include support for CUDA 10.2, …
OpenGL Overview
OpenGL gives software developers access to geometric and image primitives, display lists, modeling transformations, lighting and texturing, anti-aliasing, blending, and many other …
OpenGL SDK
The OpenGL Registry, hosted outside of the SDK, contains the formal Specifications for OpenGL and the OpenGL Shading Language, as well as for companion APIs like GLX and GLU.
9.2 Soft Shadows - OpenGL
9.2 Soft ShadowsMost shadow techniques create a very "hard" shadow edge; surfaces in shadow, and surfaces being lit are separated by a sharp, distinct boundary, with a large …
OpenGL SDK
GLUS is an open-source C library, which provides a hardware and operating system abstraction plus many functions usually needed for graphics programming using OpenGL, OpenGL ES or …
9.5 Antialiasing with Accumulation Buffer - OpenGL
Selected subpixel jitter values, organized by the number of samples needed, are taken from the OpenGL Programming Guide, and are shown in Table 6. (Note that some of these patterns …
OpenGL SDK
The OpenGL SDK is a gathering of 3rd party contributions from many of the leaders in the community. In some cases the information and downloads are available directly from the SDK …
OpenGL Platform & OS Implementations
OpenGL ES (OpenGL for Embedded Systems) is based on well-defined subset profiles of OpenGL and enables the lightest weight interface between software and hardware …
OpenGL - Examples
Example for PC game developers to show how to combine texturing, reflections, and projected shadows all in real-time with OpenGL. Robust reflections use stenciling.
GLUT - The OpenGL Utility Toolkit
GLUT makes it considerably easier to learn about and explore OpenGL programming. GLUT provides a portable API so you can write a single OpenGL program that works on both Win32 …